/*
 *   Copyright (C) 2008 - 2009  FireBalls
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// includes
#include <SDL/SDL_mixer.h>
#include <string>
#include "../util/Global.h"
using namespace std;

// define
#ifndef __Sound__
#define __Sound__

class Sound;

extern Sound *sound;

class Sound {
    public:

        int Init();

        Mix_Chunk* Load(string path);

        void Play(Mix_Chunk *sound);

        void Volume(int i);

};

#endif
